This
was the second adventure game getting out of my hands, in 1988
(right after the Brekk!), becoming ready nearly in a
month or two. My programming skill was under a very quick evolvement
during those months; here already only the main program was written
in BASIC; the much more counting- and speed-demanding parts were
made in Assembly. (The interpreter routine seeking in the dictionary,
and the raster interrupt needed for the graphical screen division.)
Therefore considering at these base-properties this game were
already nearly on the same level as the Időrégész by
Istvan Ratkai appearing about one year earlier. (But the latter-mentioned
game had got some nicer pictures, and a longer plot.)
However,
in many respects I was simply too lazy to be demanding care: so
thus for example I still had not made up the text, nor divided
at the end of lines… I threw the illustrations together only very
helterskelter, too; such, and some similar other „roughnesses”
unfortunately significantly worsened the overall aspect, and showed
that I had not taken the job seriously at all. (Really not; but
afterwards the decision was born to take it so.) Basically I hadn’t
got any kind of intention with the whole thing except any local
creativity for temporary entertainment, but my teacher of mathematics
– after having seen that per chance – infatuated me with the idea
that it would be worth to try again with some version meant to
be released, too… This game was not suitable for such. (But at
least I had got a starting point in this way.)
Notwithstanding
that a Hungarian game, its English entitling I gave was originated
from my usual sharing part at the so-called „copy parties” at
the legendary Csokonai Cultural Centre of Rakospalota,
since I thought it would be easier to be smuggled onto another
ones’ floppy disks unobserved this way. Another further noteworthy
characteristic of the game was that its most sympathetic persons
had to be simply shot without offering any certain explanation.
(Already the story begins by the death of the protagonist suddenly
in hell.)
Robert
Olessak (2011)
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My
Games (1987-2001) /1. |
09/01/2011 |
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Chapter
1: The Beginning… |
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My
Games (1987-2001) |
09/01/2011 |
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My
personal confessions about the development of my games |
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Game(s)
Over… |
09/01/2011 |
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A
picture collection of my games and some others (200
pictures) |
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Lord
Of The Hell |
09/01/2011 |
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Download
the game (0.3 MB) |
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Lord
Of The Hell (sol., Hungarian) (PDF) |
11/11/2011 |
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The
solution of the game (0.1
MB) |
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Lord
Of The Hell (CoV-solution) |
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The
solution of the game in an old Hungarian gaming magazine
(CoV 17) |
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Lord
Of The Hell (IFDB) |
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The
IFDB page (Interactive Fiction Database) |
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C64
Games |
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