My
game descriptions slowly become finished now. Mainly, truly, of
course, they are rather only of a game-historical importance,
for speaking of these certain old games representing yonder sorts
of discredited, used-to-be or had-been styles standing on some
dead platforms… Still I think it may (or must!) be an interesting
experience reading about them – writing of them doubtless is,
yeah, that’s a fact indeed… at least I obviously enjoy that –,
and not only for those looking back to them from nostalgical points
of view. (After all, our tools are continuously changing, however,
the effort remains the same.)
The
other thing is that these facts – and events, in our parts – not
really were described by anyone else, so far, yet. As so were
not ever summed up yet. Pretty much such virgin land for fact-revealing
ones: game-development subculture in Hungary… (But not only here,
again: every other kind of abandoned and little countries all
over the world.) Yet the whole cake would surely be a far too
big catch for me alone, but there must be the only little slice
within, that’s definitely my business: let us say the Interactive
Fiction part. I’m still feeling deeply, personally affected
by this enough to dare to drivel anything about… (Even being nonsense,
even if not interesting to anyone else but me… How am I to know
who opens the bottle then.)
And,
moreover, let come forward another man having got a degree about
it… So an, khm, „official”… (khm) „expert”… one. (I told you so.)
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